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User crashes when opening scene (Cloth related)
Open AvatarStage scene in the attached project and Unity hard crashes. Crash happens in Unity::Cloth::Create Read more
Cannot clear gi cache after opening a new project
Continuous baking is the default lightmapping mode. Opening a new project, even with no geometry present in the scene, it seems to b... Read more
Entering playmode clears the texture from color correction lookup image ...
Assign a texture to the image effect ColorCorrectionLookup from Standard Assets in edit mode. Hit play. Texture clears and the effec... Read more
Monodevelop incorrectly steps over for recursion
Steps to reproduce:1. Open attached RecursionError.zip project.2. Load the scene "scene".3. Open "script1" in MonoDevelop.4. Attach ... Read more
[WP8] Setting a requirement in the solution causes it to throw an error ...
o reproduce:1. Create a new project2. Build for WP83. Open up the solution4. Open up the WMAppManifest.xml5. In the requirements tab... Read more
[WebPlayer][OSX] Clicking right mouse button trigger both mouse buttons ...
To Reproduce: 1. Build the attached project.2. Open it with Firefox(34.0 or above).3. Observe that clicking the right mouse button a... Read more
[Scene]m_RootOrder order being saved as a PrefabModification within the ...
Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -&... Read more
Web player doesn't display sprite
To reproduce:1. Open attached project2. Open Game scene3. Press play4. Notice that player appears on top of the background sprite5. ... Read more
InputField.text returning incorrect values while editing it
To reproduce: 1) Download and open project2) Build and run for iOS3) Start editing one of the input fields4) Notice that in the cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present