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[Mobile] Android and iOS do not support fp16 on Compute Shader
How to reproduce:1. Open the attached "fp16Test" Project2. Switch the target platform to iOS or Android3. In the Project window, sel... Read more
Probuilder generated static lightmap UVs are reset when Scene is reopened
How to reproduce:1. Open the attached project named "Case_1230405"2. Open the SampleScene3. Observe that cubes with static lightmaps... Read more
Generated Lightmap has visual artifacts when using Progressive CPU/GPU L...
How to reproduce:1. Open the attached project's "case_1228716-Project.zip" Scene labeled "test2"2. Open the Lighting Settings (Windo... Read more
Tile Eraser Tool is not deselected when Shift key is let go of before le...
Reproduction steps:1. Open user's attached project and scene "SampleScene"2. Make sure Tile Palette window is open and select the wh... Read more
[HDRP][XR SDK] VR built-in renderer display black screen when HDRP packa...
How to reproduce:1. Create a new project2. Enable XR Management and Set up Oculus (Edit->Project Settings->XR Plugin Managemen... Read more
[UI Builder] F2 button does not rename highlighted elements in the UI Bu...
How to reproduce:1. Open attached project "UIBuilderMoveWindowLagSpike.zip"2. In Project window, open "Assets" -> "NewUXMLTemplat... Read more
[UI Builder] A lot of garbage is being collected when UI Builder inspect...
How to reproduce:1. Open attached project "UIBuilderMoveWindowLagSpike.zip"2. In Project window, open "Assets" -> "NewUXMLTemplat... Read more
[UI Builder] Rename state of the element in hierarchy is not canceled wh...
How to reproduce:1. Open attached project "War of Imbalance (2).zip"2. In Project window, open "Assets" -> "7. UI" -> "Main Me... Read more
[ProBuilder] Vertices always snaps to grid when editing them and using P...
How to reproduce:1. Open the attached 'project-1230365.zip' project and load 'SampleScene'2. In the Scene window, select one of the ... Read more
[Profile Analyzer] Bar Charts overlaps with scroll bars and marker details
Reproduction steps:1. Open attached project "PAnalize0a5.zip"2. In Profile Analyzer window, Load "capture1.pdata"3. In "Marker Detai... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open