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The Height of the label isn't the same size as content of the Label when...
How to reproduce:1. Open the attached project "LabelAutoSize.zip"2. Open Assets > TestUXML.uxml3. Observe "#m_label1" label Expec... Read more
Newly created Scene is completely empty
How to reproduce:1. Create a new project2. In the Project window Right-click > Create > Scene3. Open the newly created Scene a... Read more
Texture property error spam when selecting a GameObject with 'ProblemMat...
How to reproduce:1. Open the user attached project2. Open ProblemScene.unity3. In Hierarchy select the Sphere GameObject Expected re... Read more
[HDRP] When Volume is a child object, gizmos are lost
1) Open any HDRP project2) Add box volume (notice green gizmo is visible)3) Add new empty gameobject4) Make the Box Volume the child... Read more
Playables API's Root Motion inconsistent with Root Motion from Animator ...
How to reproduce:1. Open the attached project from "Inconsistent Root Motion.zip"2. Open Scene "SampleScene" and enter Play Mode3. I... Read more
UnityEngine.Application.identifier returns an empty string when called i...
How to reproduce:1. Open the attached project "identifier.zip"2. Open File>Build Settings...3. Switch Platform to Universal Windo... Read more
Shaded Wireframe is constantly visually changing when zooming in and or ...
How to reproduce:1. Open the user attached "SplinesProject.zip" project2. Enter the "New Scene 1" Scene (Assets/Scenes)3. Zoom in an... Read more
UI Builder's Inspector text field loses focus after input when interacti...
How to reproduce:1. Open the attached project "case_1397542.zip"2. Open "test.uxml"3. Click on the expand/collapse dropdown button o... Read more
[DX11] ComputeBuffer doesn't return full buffer data when using one Comp...
Reproduction steps:1. Open the attached user's Unity project "DX11Bug.zip"2. Make sure that Graphics API is set to Direct3D113. In t... Read more
"Shader not supported on this GPU" error is thrown when stripping a Shad...
How to reproduce:1. Open the user's attached "UsePassStripping" project2. Build and Run the "SampleScene" Scene3. Observe the Cubes ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size