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DrawMeshInstancedIndirect renders incorrectly on some devices
Reproduction steps:1. Open project "Unity-DrawMeshInstancedIndirect-master"2. Open Scenes/SampleScene3. Build and Run Expected resul... Read more
Editor crashes when adding a script to a TMP Button
Reproduction steps:1. Open users attached project2. Open Scenes/SampleScene3. Add /Game Jam Template/Scripts/FlexibleUI/TMP/Flexible... Read more
UI Document Button is not focused when using "rootVisualElement.SetEnabl...
How to reproduce:1. Open project "Bug Report Beta.zip"2. Enter Play Mode3. Focus on any button and press "Enter" then move with WASD... Read more
Runtime helper generated GameObjects are not added to main thread list w...
How to reproduce:1. Open the user's project "TestCSharp8.zip"2. Press Play and observe the Console Window Expected result: Generated... Read more
Navmesh.Raycast returns wrong position when NavMesh is generated in x,y ...
How to reproduce:1. Open the attached project "NavMeshRayCastBug_19_4_2.zip"2. Open Assets/Scenes/SceneZup.unity3. Open Window>AI... Read more
[Adaptive Performance] Thermal Sample does not show thermal information
Reproduction steps:1. Open project in "My project (1).zip"2. Build and Deploy "Thermal" Scene to a device3. Inspect the information ... Read more
MouseEnterEvent is sent to an element that's no longer in the panel
How to reproduce:1. Open users attached project2. Open Assets > Scenes > New Scene.unity3. Enter Play Mode4. Hover over the re... Read more
[Android] RGBA Crunched ETC2 compression format is creating artifacts fo...
Reproduction steps:1. Open the attached project "ETCCrunchCompression.zip"2. Open SampleScene3. In Build Settings switch Build Platf... Read more
Inserting operator changes the type
Repro steps:1. Create a Vector3 operator and plug it into a Normalize operator2. Right click on the edge between them and insert a N... Read more
Search bar becomes unselected while typing after closing a "Binding Conf...
Reproduction steps:1. Create a new project2. Open Shortcuts window3. Change the shortcut of "3D Viewport/Fly Mode Backward" to "Q"4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API