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[XR][WMR] Headset does not recenter when using XR.InputTracking.Recenter
How to reproduce:1. Open the attached project2. Open 'Test' scene3. Enter Play mode with Windows MR headset attached4. Press 'Calibr... Read more
Assertion failed on expression: '!m_CoroutineEnumeratorGCHandle.HasTarge...
To reproduce: 1. Download the attached project "CoroutineAssertions.zip" and open in Unity2. Open Test Runner window3. Select the Pl... Read more
[UWP][.NET] Building solution in Visual Studio fails on AssemblyConverte...
How to reproduce:1. Open the attached project that contains Unity IAP 1.20.12. In Build Settings, make sure that Target Platform is ... Read more
"OverlapPoint" not detecting "CompositeColliders" when cell size is less...
Reproduction steps: 1. Open "MinimalRepro" project and "scene" scene2. Enter Play mode3. Look at the Console window and see 24 lines... Read more
EditMode test cases that use an invalid TestCaseAttribute fail silently ...
To reproduce: 1. Download the attached project "TestCaseAttribute.zip" and open in Unity2. Open Test Runner window3. Select the Edit... Read more
CheckCyclicAssemblyReferences() takes a long time in projects with many ...
UnityEditor.Scripting.ScriptCompilation.EditorCompilation.CheckCyclicAssemblyReferences() takes a very long time when there are many... Read more
Missing script disappears from Inspector until selection is changed
Steps:1. Open attached project and load "TestScene"2. Click on GameObject in Hierarchy==>It has "missing script" component3. Mini... Read more
Resizable Window resizing without holding the mouse button down after cl...
How to reproduce:1. Create a new Unity Project2. In the "Build Settings" Window, press "Player Settings"3. In the "Player Settings" ... Read more
Keys throw errors when changing to the same value as before
Steps to reproduce:1. Open a new project2. Go to Preferences->Keys3. Find a key and change it to the same as before* Expected: th... Read more
An error is thrown when playing .mov file which was made on iPhone IOS 10
How to reproduce:1. Open the attached "Test.zip" project and open the Sample Scene2. Go to the Project folder -> Resources -> ... Read more
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