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[M1][URP] URP project build fails on an Apple Silicon Editor
Reproduction steps:1. Create a new project from URP Core 3D Template2. Build the project Expected result: Project is buildActual res... Read more
[VFX Graph] Error is thrown when connecting custom attribute node to the...
How to reproduce:1. Open the attached package2. Connect Get size custom attribute to Set Size block3. Save the graph Actual result: ... Read more
Invalid GUILayout state in SceneHierarchyWindow view after double-click...
Steps to repro:1. Open the attached project and Scene2;2. Open the Light Explorer window (Window>Rendering>Light Explorer;3. D... Read more
WebGL Player freezes on startup when calling GetMonoManagerPtr
How to reproduce:1. Open the user's attached project2. Build and run the project for WebGL (File -> Build Settings... -> Build... Read more
Copying option in the Transform Component -> Copy that copies all the Gl...
Reproduction steps:1. Create a new Unity project2. Select any GameObject3. Go to Transform -> Copy4. Observe the copying option t... Read more
[iOS 15] App freezes when alarm or timer interrupts audio
Reproduction steps:1. Download and open the attached "AudioDeadlock_2019_4_34_enabled.zip" project2. Build and deploy the project to... Read more
TMP Input Field submits empty string when a correction from Correction w...
Steps to reproduce:1. Open the attached project "repro.zip"2. Open Scenes/SampleScene3. Set Computer's keyboard layout to Japanese4.... Read more
Glitchy behaviour on Assets when using Hinge Joint Component
Reproduction steps:1. Open the project "Hinge_Joint_Repro"2. Open "Assets/Tutorials/Train Controller - Tutorial_01" scene3. Enter Pl... Read more
[M1 Max][Silicon][URP] Game view is flickering yellow when HDR setting i...
Reproduction steps:1. Open the user's attached project2. Observe the Game View window Expected result: Game view window is the defau... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size