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Fixed in 2022.2.X
Votes
0
Found in
2020.3
2022.2
2022.2.0a4
Issue ID
1401261
Regression
No
Invalid GUILayout state in SceneHierarchyWindow view after double-clicking on an root prefab gameobject in the Hierarchy
Steps to repro:
1. Open the attached project and Scene2;
2. Open the Light Explorer window (Window>Rendering>Light Explorer;
3. Dock the Light Explorer window to the main Editor window and select it;
4. In the Hierarchy double-click on the GameObjectPointLight object.
Expected result:
There are no errors in the Console.
Actual result:
Errors:
- ArgumentException: Could not find item with id: -34346. FindItem assumes complete tree is built. Most likely the item is not allocated because it is hidden under a collapsed item. Check if GetAncestors are overriden for the tree view.
UnityEditor.IMGUI.Controls.TreeView.FindItem (System.Int32 id) (at <6a828ba5bd5e4db3beadeca623961fc3>:0)
and
- GUI Error: Invalid GUILayout state in SceneHierarchyWindow view. Verify that all layout Begin/End calls match
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
are shown.
See attached video.
Notes:
- Reproducible in Version 2022.2.0a4, 2020.3.28f1;
- Reproducible on Windows;
- Reproducible only when the Light Explorer window is active.
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