Search Issue Tracker
Mesh is rendered incorrectly when _Float16 property is used in Shader
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, double-click the Gam... Read more
Mesh Collider whose Mesh has Read/Write property disabled doesn't detect...
Steps to reproduce:1. Open the user attached "DedicatedServerCollisionTest.zip" project2. In Toolbar select File > Build Settings... Read more
[Memory Profiler] Long names in section details clips
Reproduction steps:1. Open the "1401535.zip" attached project2. Open Window > Analysis > Memory Profiler3. Select the "Test" S... Read more
Getting incorrect Animation position when connecting, disconnecting, and...
Reproduction steps:1. Open the attached Unity project "AnimationIssue.zip"2. Go to Assets > Scenes folder and open "Normal.unity"... Read more
Shader uniform issue for when used for raytracing closest hit shaders
Setting shader uniforms didn't work as expected when used for raytracing closest hit shader Read more
[XR][Built-in RP][Surface Shader] UNITY_SETUP_STEREO_EYE_INDEX_POST_VERT...
Steps to reproduce:1. Create a VR template project or download the project from the attached Google Drive2. Install Oculus plugin th... Read more
Splines data points added when using the Spline Width tool ignore the De...
How to reproduce:1. Open the attached project "Splines.zip"2. Open the "SampleScene" Scene3. Select the "Spline" GameObject in the H... Read more
Null reference exceptions are thrown constantly if the Full-screen Game ...
How to reproduce:1. Create a new project2. In the Game Window change the "Enter Play Mode" option to Fullscreen3. Enter Play mode4. ... Read more
Not all child GameObjects are in the selection hierarchy when using "Gi...
How to reproduce:1. Open project "DrawGizmo_InSelectionHierarchy.zip"2. In the Hierarchy window select "GrandParent" or "Parent" Gam... Read more
[Android] Input.GetTouch function first coordinates position data is aff...
Reproduction steps:1. Open the attached Unity project "InputIssue.zip"2. Open "Test.unity" Scene from the Scenes folder3. Build and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class