Search Issue Tracker
Shader with Procedural Instancing enabled is not rendered in a project b...
Reproduction steps:1. Open the attached 'NS Support HDRP 2021.2 - 2' project2. Open the 'OutdoorsScene'3. Go to the 'File -> Buil... Read more
Rule Tiles are generated as black, alpha 0 when Tilemap is filled with T...
How to reproduce:1. Open user's project "Brush-NoURP.zip"2. Press Play and go to Scene View3. Open the Tile Palette window (Window &... Read more
[Android] Mobile Notifications package generates GC per every frame
Reproduction steps:1. Open the attached project "MobileNotificationAndroidGCIssue-2021.2.zip"2. Select the Autoconnect Profiler and ... Read more
Polybrush truncates vertex buffer when hovering brush over Mesh
How to reproduce:1. Open the attached project (PolybrushModelTest.zip)2. Open scene Scenes/SampleScene3. Go to Tools -> Polybrush... Read more
Newly created GameObject Tags are not serialized to "TagManager.asset" file
How to reproduce:1. Create a new project2. In the Hierarchy window select any GameObject3. In the Inspector window click on "Untagge... Read more
[iOS] [Metal] Metal error is thrown when running project on older iOS de...
Reproduction steps:1. Open the user's attached project2. Build and Deploy the "VisualizerCpu" Scene to an iOS device3. Observe the X... Read more
[iOS] GameController.framework is included in an empty project when Inpu...
How to reproduce:1. Open the attached project ("1403153_2019436f1.zip")2. Build the Xcode project and open it3. Note that the "Gamec... Read more
[HDRP APV] UI for the script ProbeVolumePerSceneData script is incorrect
Repro:1) Open any hdrp project using master branch2) Add the script ProbeVolumePerSceneData to any gameobject (its located in SRP .c... Read more
Shader Compiler errors are thrown due to unexpected reasons related to t...
How to reproduce:1. Open the user's attached "Bug_report_project" project2. Compile the "Assets -> UpscaleShader" Shader Expected... Read more
Overlay Camera's Canvases are not rendered when Output Texture is set to...
Reproduction steps:1. Open the attached 'URPRenderCanvasesTargetRenderTexture' project2. Open the 'SampleScene'3. Enter Play Mode Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window