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[URP] Blue flash becomes visible for a moment while 2D URP project temp...
How to reproduce:1. Open Unity Hub;2. Click “New” in “Projects” section;3. Select “2D URP” template enter project name and click “Cr... Read more
[Previews] Prefab preview is not updating when change Material color
this bug happens on 2020.3 and 2021.1,in 2021.2 and 2022.1 it is fixed. Reimporting Prefab or Prefab +Material doesn't update the pr... Read more
[M1] Game view display area overlaps Control Bar
Reproduction steps:1. Open the attached project "SlowDownTest.zip"2. Open Game view Expected results: Game view display area below C... Read more
[TextMeshPro] Unity crashes after saving the font asset with low Atlas R...
How to reproduce it:1. Open the attached project "TextMeshPro Unity Crush.zip"2. Select "Assets/TextMesh Pro/Resources/Fonts & M... Read more
[UWP] WSATestCertificate causes errors in Console window when changing t...
Reproduction steps:1. Create a new 3D project2. Switch Platform to Universal Windows Platform3. Build Universal Windows Platform App... Read more
[WebGL] WebGL broken with Oculus Browser because of glGetProcAddress
When a WebGL project build runs on Oculus Browser, it generates the errorError: Internal Unity error: gles::GetProcAddress("glRender... Read more
[XR SDK] userPresenceActionReference.action calls are only called on HMD...
Reproduction steps:1. Make sure SteamVR is set as OpenXR runtime2. Open the attached project ("UserPresenceTest.zip")3. Open the "Ru... Read more
NullReferenceException causes freeze when thrown in the Player
How to reproduce:1. Open the attached project "BugNullExc.zip"2. Open the "TestCrash" Scene3. File > Build And Run4. Press on the... Read more
Using RenderToCubemap using a camera with the PhysicalParameter produces...
Using RenderToCubemap using a camera with the PhysicalParameter produces an incorrect Cubemap This problem was initially reported on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field