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[iOS] App crashes due to unaligned memory access on 4.6.1p5 (EXC_ARM_DA_...
To reproduce:1) Download and open project2) Build and run on iOS3) In project settings select App Icons Source -> Don't use asset... Read more
(iOS) PlayFullScreenMovie crashes when autorotation is disabled
Handheld.PlayFullScreenMovie crashes whenever autorotation is disabled. In other words, it crashes under the conditions below: - Def... Read more
Markup format is not supported on fogbugz but is shown in the preview
Steps to reproduce: 1. Open bug reported window (Window -> Report a bug)2. Enter: ' <b>, <s>, <i> some text ' i... Read more
Bug reporter: Buttons have different styling on Windows vs OSX
On Win all buttons use the same styling.On OSX "Bug Reporting FAQ" and "Known Issues" use the same styling. Other buttons are differ... Read more
Unreliable downloading through assistant
Slow downloading through assistant During downloading Unity through Download Assistant- on first try:1 I got few timeouts(see attach... Read more
[Reflection Probes] Realtime reflection probes have visible stepping on ...
Repro: Create a spec/gloss map with a high specular value and a gradient across the surface. Setup a scene with 2 probes, 1 realtime... Read more
[geomerics]Final gather stalls and never finishes
Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument