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[HDRP] CameraCaptureBridge is not invoked on the build
Reproduction steps:1. Open the attached project2. Open Assets > Test3. Enter play mode and observe4. Build and Run Expected resul... Read more
Handles don't rotate when using Handles.FreeMoveHandle
How to reproduce:1. Open the attached project (Handle Free Move Bug.zip)2. Open scene Assets/Scenes/SampleScene3. In the Scene view,... Read more
Multiselect with the keyboard does not work as intended when using arrow...
How to reproduce:1. Open the project "LTSBugs.zip"2. In the Project window select "icon_camera 1"3. Hold the shift button and press ... Read more
[Android] [ShaderGraph] Shader Graph textures are pixelated when running...
How to reproduce:1. Open the attached user's project 'AdrenoShaderGraphBug.zip'2. Open Build Settings and add 'SampleScene' Scene to... Read more
"NullReferenceException" error is displayed in the Console window when r...
Reproduction steps:1. Open the user's attached project "2021.2 Beta.zip"2. Go to Assets > "bug.scene"3. In the Hierarchy window s... Read more
"NullReferenceException" error is displayed in the Console window when r...
Reproduction steps:1. Open the user's attached project "2021.2 Beta.zip"2. Go to Assets > "bug.scene"3. In the Hierarchy window s... Read more
MeshTopology.Lines rendering inconsistency on some Windows hardware
How to reproduce:1. Open the attached project "incorrect_Gridlines.zip"2. Open Assets > Scenes > SampleScene.unity3. Enter Pla... Read more
Built Project uses ~100% of GPU when launched through Command Prompt wit...
How to reproduce:1. Create a new empty project2. Go into File -> Build Settings...3. Press the "Build" button4. Open Command Prom... Read more
Lightmap exposure field doesn't accept negative values after typing posi...
Steps to repro:1. Open the attached project and "SampleScene" scene;2. In the Scene view expand Editor visualizations dropdown and o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field