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Image and Text alignment is off by a half pixel with Pixel Perfect Canva...
Reproduction steps:1. Open the attached project "PixelCanvasTest.zip";2. Open the "Test" scene;3. Make sure that the option Pixel Pe... Read more
[IL2CPP] Build hangs while building a project with a large array of strings
Reproduction steps:1. Open the attached project.2. Make sure Scripting Backend is set to IL2CPP.3. Build and run the project with iO... Read more
[Win][Regression] Player crashes after launching Windows Standalone project
Steps to repro: 1. Open attached project and 't1' scene;2. Go to File -> Build Settings;3. Click 'Add Open Scenes' button;4. Clic... Read more
Sprite renderer spams warning after play or reopening scene, when draw m...
Reproduction steps:1. Open project attached (TileBug.zip)2. Change Sprite draw mode size to 128x128 (Error: "Cannot generate 9 slice... Read more
[WebGL] [Chrome] If cursor is locked+invisible, spinning mouse wheel wit...
To reproduce:1) Open attached project and scene2) Build and run for WebGL3) Open it on chrome4) Without moving mouse, scroll mouse w... Read more
[MSE] Scene with no baked lightmaps is treated as Directional
BY DESIGN:The current behavior is expected, as the user is trying to merge two scenes with incompatible settings. The warning is the... Read more
[WSA] UWP does not deploy with Visual Studio Express 2015 for Windows 10
Steps to reproduce:1. Uninstall all versions of Visual Studio2. Install Visual Studio 2015 Express for Windows 103. Open the attache... Read more
Mixed (Managed + Native) DLLs are shown up only as Native
Reproduction steps:1. Open the attached project "Mixed Assemblies.zip";2. Press on any of DLL in Assets->SharpSVN.3. Observe, tha... Read more
Attached Rigidbody to the Object, makes sphere bounce while bounciness i...
To reproduce:1. Open attached project;2. Open scene "start";3. Enter Play mode; Actual result: The ball is bouncing.Expected result:... Read more
[WebGL] [Canary] Mouse wheel scrolling when the cursor is locked and hid...
To reproduce:1) Open attached project and scene2) Build and run for WebGL3) Open it on Google Chrome Canary4) Scroll the mouse wheel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names