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[TextMeshPro] Words containing Korean characters are not wrapped correctly
How to reproduce:1. Open the attached 'project-1231343.zip' project2. Observe the text in the Scene window Expected result: '1₩23' i... Read more
Profile Analyzer keyboard commands affect only the last modified Frame R...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
[Input System] Action IDs don't stick with their respective Action when ...
How to reproduce:1. Open the attached project2. Select "Controls" Input Action Asset from the Assets folder3. Duplicate it by pressi... Read more
[Android][ShaderGraph][URP] Material added to UI Image Component does no...
Reproduction steps:1. Import the custom package "b123b.unitypackage"2. Open Scene "Scene"2. Build on Android Expected result: Shader... Read more
[Shader Graph] FileNotFoundException error is thrown on closing Shader G...
FileNotFoundException error is thrown on closing Shader Graph window after deleting the shader. Steps to repro:1. Create a new Proje... Read more
An error is logged while moving cursor from a TextField in a reorderable...
How to reproduce:1. Open the attached 'project-1231302.zip' project2. Select 'ListViewBug' > 'OpenWindow'3. Select an Element in ... Read more
Unity Editor crashes when opening VFX Graph or dragging VFX Asset into t...
How to reproduce:1. Open the user's attached project2. In the Project Window, locate the "Earth" VFX (Assets->VFX)3. Double-Click... Read more
Objects do not snap to the grid in Game view when moving them in the Sce...
How to reproduce:1. Open the attached 'project-1232045.zip' project2. Select 'Cube' in the Hierarchy window3. Move the Cube slowly i... Read more
[Linux] Shader selection dropdown's context menu's "Select Shader" optio...
How to reproduce:1. Open the attached project (1231531.zip)2. Select the "Test" material in the Project window3. In the Inspector ri... Read more
AIPlanner: Termination rewards generate incorrect code
How to reproduce:1. Open tester-attached project (VacuumRobot.zip)2. See AI.Planner/Terminations/Stop.asset and AI.Planner/Plans/Cle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab variants do not keep the values of linear drag and angular drag while upgrading the project from Unity 6000.0
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show
- Text in the Burst Inspector Left side panel overlaps/goes out of bounds when scrolling
- Multiple "Incompatible keyword states" or “Keyword state size mismatch (60 vs 59 keywords)“ Errors when opening the project