Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.3
2020.1
2020.2
2020.2.0a5
Issue ID
1232045
Regression
Yes
Objects do not snap to the grid in Game view when moving them in the Scene window with ProGrids snapping enabled
How to reproduce:
1. Open the attached 'project-1232045.zip' project
2. Select 'Cube' in the Hierarchy window
3. Move the Cube slowly in the Scene window and observe the Game window
Expected result: Cube does not move freely in the Game window and snaps to the grid
Actual result: Cube moves freely in the Game window and does not snap to the grid
Reproducible with: 2019.3.8f1, 2020.1.0b4, 2020.2.0a8 (preview.4 - 3.0.3, preview.6 - 3.0.3)
Not reproducible with: 2018.4.20f1 (3.0.1 - preview, 3.0.3 - preview.6)
Could not test with: 2017.4.38f1 (Package Manager not available)
Note: once the object is released in the Scene window, dragging the mouse to Game window will update the object's position
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window
Add comment