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0
votes
Fixed

Importing a project from the asset Store doesn't import packages, even i...

Packman

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Nov 03, 2021

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Version/s: 2022.1.0a14

When importing a full project from the Asset store, that has a manifest.json, the new packages are no longer brought into your proje... Read more

0
votes
Fixed

Performance degrades when using GetComponents(List<T> results)

Scripting

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Oct 28, 2021

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Version/s: 2019.4.29f1, 2020.3.13f1, 2020.3.21f1, 2021.1.10f1, 2021.2.0a18

How to reproduce: 1. Open the user's attached project 2. Open scene Test 3. Press the Play button and observe the Console Expected ... Read more

5
votes
Fixed

[URP] Motion blur applies on non-moving cameras when using different Vol...

URP Features

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Nov 03, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open user-submitted project 2. Open Game View Tab Expected result: Motion Blur is not applied to either of t... Read more

0
votes
By Design

AssetDatabase observes Package files when the Package has been removed u...

Packman

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Nov 01, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project 2. Go to MyMenu/Do Stuff at the top of the Editor 3. Observe the Console Expected re... Read more

6
votes
Fixed

[Android] Crashes with signal 6 (SIGABRT)' error and 'JNI ERROR' abort m...

Android

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Oct 21, 2021

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Version/s: 2020.3.17f1, 2021.1

How to reproduce: 1. Open the attached project "InternalProject" 2. Build And Run on Android device Expected results: The app does ... Read more

0
votes
Won't Fix

ScriptableObject in Scene loses serialised reference when releasing Down...

Package: Build Pipeline - Addressables

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Oct 13, 2021

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Version/s: 1.19.9

Reproduction steps: 1. Open the "Main" project from the attached "case-1370530.zip" folder 2. Window > Asset Management > Addressabl... Read more

0
votes
Fixed

On Windows preprocessed Lit.shader file stops mid-line when file size is...

Shader System

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Nov 03, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a13

How to reproduce: 1. Create a new project 2. Install the "High Definition RP" package from the Package Manager (Window > Package Man... Read more

0
votes
Fixed

[HDRP] Normal maps are not assigned to the Material when reimporting the...

Package: Scriptable Render Pipeline HD

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Oct 05, 2021

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Version/s: 13.1.0

How to reproduce: 1. Open the attached "case_1370671" project 2. Set "SRP Settings" to HDRP Asset in the "Edit -> Project Settings -... Read more

0
votes
Fixed

Possible Regression: EditorApplication.ExecuteMenuItem won't execute a m...

Workspace

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Nov 03, 2021

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Version/s: 2022.1.0a13

Load the attached project. Under the Metacast menu there are two items of note. Toggle will toggle in and out of Metacast mode, and... Read more

0
votes
Fixed

Memory Profiler reports wrong Mesh size results when generating it with ...

Profiling

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Nov 02, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached "MeshMemoryUsage" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Se... Read more

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