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All terrain brushes are Read-Only, and the sliders are missing
Steps:1. Open editor2. Right click in Hierarchy3. Choose 3D object, then Terrain4. Add terrain tools in Package Manager5. View previ... Read more
[Ubuntu 20.04] DllNotFoundException: UnityOpenXR assembly error when ent...
Reproduction steps:1. Create a new VR Template project2. Enter Play Mode Expected result: There are no errorsActual result: "DllNotF... Read more
"Burst package has been removed, please restart the Editor" pop up after...
Reproduction steps:1. Create a new Project2. Open Package Manager (Window -> Package Manager)3. Install 2D Animation package from... Read more
IL2CPP Master build crashes on WriteZStream when accessing a reference o...
How to reproduce:1. Open the attached project from "netcode-crash.zip" and open Scene "SampleScene"2. In Project Settings > Playe... Read more
[Ubuntu 20.04] Package Manager cannot be opened after removing packages ...
Steps to reproduce:1. Create a new project2. Open Package Manager (Window -> Package Manager)3. Remove Version Control, or Rider ... Read more
WebCam Texture doesn't render properly when built on UWP
Reproduction steps:1. Open project "WebCamTest.zip"2. Open Build Settings window from File > Build Settings3. Switch Platform to ... Read more
Trees are highlighted as if they were selected
Steps:1. Create Terrain in new scene2. Add tree in inspector3. Start painting trees to the terrain. All trees are highlighted, and r... Read more
Camera.Render causes a memory leak in HDRP using DirectX 12
Steps to reproduce:- Open SampleScene in attached project- Enter play mode- Click on APIimageCreation / RenderTest Result:GPU memory... Read more
Video's Alpha not transparent when built with WebGL
How to reproduce:1. Open the user's attached project "VideoAlphaBug.zip"2. Build and Run with WebGL Expected result: Video's backgro... Read more
[UWP] OS version detection is wrong on some Windows versions
Windows 10 version 18362 and 18363 both report as 10.0.18362Windows 10 versions 19041, 19042, 19043, 19044 all report as 10.0.19041 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window