Search Issue Tracker
[macOS] Text input lags by one keystroke when inputting text in the Editor
How to reproduce: 1. Open the attached project "bugRepro" 2. In the Project window, right-click the Material "renameMe" and select R... Read more
Crash with ScanAssemblyForAttributesAndInterfaceImplementations when ope...
Reproduction steps: 1. Open the user's attached project Expected result: Project opens Actual result: Project crashes Reproducible... Read more
Unity crashes when opening an animation preview
Reproduction steps: 1. Open user-submitted project 2. Select ".._Default" GameObject In the Hierarchy 3. Open Animation Window (Wind... Read more
Duplicate Key Ids are generated in the Localization Table when imported ...
Steps to reproduce: 1. Open the attached project "1366174.zip" 2. Select Localization>TestTable in the Project window 3. Press 'Open... Read more
Worldspace canvas is not visible under occlusion culling
Reproduction steps: 1. Download and open the attached "My project.zip" project 2. In the Hierarchy window, select the "Main Camera" ... Read more
Selection outline is wrong when using Mask Interaction
How to reproduce: 1. Open attached project 2. In Hierarchy select Trail, make sure Trail Renderer component Mask Interaction is set ... Read more
[URP] Smoothness value of Material changes from 0 to 0.5 when upgrading ...
How to reproduce: 1. Open the attached "case_1370665" project 2. Select the URP Asset in the "Edit -> Project Settings -> Graphics -... Read more
[Shader Graph] NullReferenceException is thrown when saving a Shader Sub...
How to reproduce: 1. Open the user-submitted project 2. In the project window, open the Shader Sub Graph "New Shader Sub Graph" (Ass... Read more
Mask Interaction doesn't work when using Default-Diffuse material with V...
How to reproduce: 1. Open attached project 2. In Hierarchy select Trail and in Trail Renderer component make sure Mask Interaction i... Read more
[HDRP][DXR] Pathtracer does not converge when there's scene view and gam...
Repro steps : - Open attached project - Open SampleScene - Make sure pathtracer is active - check that pathtracer accumulate/conver... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support