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[HDRP] Tooltips are missing for Menu Bar options in Look Dev Window
Tooltips are missing for Menu Bar options like MultiView, Side by Side, Split Screen, Zone View in Look Dev Window Steps to Reproduc... Read more
[UIR] Preview of a UXML file in Inspector is rendered with glitches and ...
The preview of a UXML file in the Inspector is rendered with glitches and overflows out of the Preview Window while resizing it.Refe... Read more
[2D Tilemap] Editor crashes on changing Tile anchor in tile palette pref...
Editor crashes on changing Tile anchor in tile palette prefab while tile palette painter is in edit mode. Steps to repro:1. Open the... Read more
[HDRP] Description Texts overflows and overlapped in the Look Dev window...
Description Texts overflows and overlapped in the Look Dev window on selecting Split View. When LookDev window size is smallest to t... Read more
[OSX] [HDRP] Can't set graphics API manually on Mac
Versions tested: 2019.3.6f1 + 7.3.0 Steps to reproduce:1) Start a new empty 3D object (Not HDRP Template!!), install HDRP, run throu... Read more
"Error: Could not load signature" error is thrown when DLL from a packag...
How to reproduce:1. Open user-submitted archive (unity_repro_packages.tar.gz)2. Extract this archive and navigate to "ai.five.extern... Read more
Running Game crashes Editor
1. What happenedI press the play button and it crashes. Generally happens only the second time that I run the game. The first time i... Read more
P/Invoking into non-existent library crashes player on WebGL instead of ...
Sample code: [DllImport("SomeRaNdOmNaMeThatDoesntExist.dll")]extern static void NonExistingAPI();public void Start(){try{NonExisting... Read more
VolumeComponent allocates memory every frame in Standalone builds.
Expected:VolumeManager should not allocate memory everyframe. Result:VolumeParameter.GetHashCode allocs memory. Issue only reproduce... Read more
[HDRP] Several debug modes no longer compile on Mac
1) Open any HDRP project on mac2) Enable Albedo debug mode int HDRP debug->Common Material Property->Albedo Result: Shader nev... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open