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Assigning a lighting data asset causes the lightmaps to be unloaded for ...
With multiple scenes opened in Unity. Assigning a lighting data asset in the lighting window tab, causes the lightmaps for the other... Read more
Subsequent Tests fail when MonoBehavior stops the Editor
How to reproduce:1. Open the attached project "InvokeTestingBug.zip"2. Open Test Runner (Window > General > Test Runner)3. Pre... Read more
[FBX Import] MaterialDescription does incorrect color conversion when pr...
Reproduction steps:1. Open user-submitted project2. Navigate to Edit -> Project Settings -> Player -> Other Settings3. Chan... Read more
[URP]Screen Position Y Node is flipped when built on a device
Reproduction steps:1. Open the attached project "test_bug.zip"2. Build and Run on a device3. Observe the Base and Overlay cameras on... Read more
Standalone Profiler freezes when Cinemachine is installed
Reproduction steps:1. Create a new project2. Install Cinemachine3. Open Profiler (Standalone Process) [Window > Analysis > Pro... Read more
Graphics.CopyTexture is inconsistent when copying Texture2D to ARGB4444 ...
Reproduction steps:1. Open the attached project2. Enter Play mode Expected result: Both plane textures are identicalActual result: P... Read more
Clicking scale constraint button on 2D object doesn't apply constraint a...
How to reproduce:1. Create a new project2. Create any 2D object (e. g. Image)3. Click Scale constraint button on Rect Transform Expe... Read more
[URP] Light bleeds through concave Mesh when Cascade Rendering is used
How to reproduce:1. Open user's attached project "URP - Concave mesh bug report.zip"2. Press Play Expected result: Inside the concav... Read more
[ShaderGraph] Can't navigate the node creation menu with keyboard while ...
Steps to reproduce:1. Create a new project2. Install ShaderGraph through the Package Manager3. Create a new ShaderGraph and open it4... Read more
Placeholder tooltip pops up when hovering over "Limit Number of Players"...
Reproduction steps:1. Create a new project2. Create an empty GameObject and add "Player Input Manager" Component3. In the Inspector ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it