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[Burst] BurstDisasmCompileCallback crashes when refreshing Disassembly
To reproduce: 1. Download attached project "ECSSandbox.zip" and open in Unity2. Press Jobs > Burst Inspector3. Select "CrashTest+... Read more
Editor crashes with UnityEngine::Animation::SetGenericFloatPropertyValue...
How to reproduce:1. Open attached "timeline" project2. Enter Play Mode and wait 2 seconds Expected result: Editor does not crashActu... Read more
[Linux Editor] Asset Store window turns blank after docking and undocking.
Asset Store window is getting blank after docking and undocking twice. Steps to repro:1. Create a new Project.2. Window > Asset S... Read more
[Vuforia] [IOS] Vuforia detects object again with "TrackableBehaviour.St...
Reproduction steps;1. Open the attached project.2. Build it to an iOS device- Allow it to use the camera if asked.4. Point it to the... Read more
[Linux editor] tooltip items get overdrawn by new tooltips
-e: see title, making you to move the mouse away and back again to make it show correctly -repro:--create new project--open sample s... Read more
SVG objects are merged when modifying 'Generated asset type' parameter i...
How to reproduce:1. Open the attached user's 'TestSVG.zip' project2. Add at least two different SVG assets from 'Icons' folder to th... Read more
NavMeshAgent teleports from one position to another when following the N...
How to reproduce:1. Download and open the Test.zip project from the provided link bellow2. Enter the Play mode3. Inspect the Scene v... Read more
Crash on Tilemap::CopyTileDataToTile<0> when importing corrupted Tilemap...
How to reproduce:1. Open the "Tilemap_Crash.zip" project2. If Unity didn't crash, reimport the "Wall" prefab Actual result: Unity cr... Read more
[IL2CPP] Text get corrupted when creating windows dialog using charset.A...
How to reproduce:1. Open user's attached project "BugTest.zip"2. Enter the play mode3. Click on the white space "Choost a file"4. Af... Read more
The 'w' UV shortcut button does not working in the Lightmap Preview window
Expected ResultLight map UV grid disappeared from the Lighting Preview Window when 'w' key is pressed. Actual ResultLight map UV doe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow