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Detached Editor tabs leave gaps between the edges of the screen when a c...
How to reproduce:1. Create a new Unity Project2. Detach the Console tab from the Editor3. Align the Console tab as close as possible... Read more
Undocking Search window after selecting Builtins/Reports throws NullRefe...
Steps to reproduce: Open a Unity project Window → Search → New Window Immediately dock the Search window Ensure Toggle Search Query ... Read more
UI Toolkit element row margins are scaled inconsistently when UI Scaling...
How to reproduce:1. Open the “FlexWarpScalingBug.zip“ project2. Click “Test/Test“ in the Toolbar to open a “MyEditorWindow“ Window3.... Read more
[CurveEditor] Cannot drag curve anymore
[CurveEditor] Cannot drag curve anymore Repro:1- Open attached project.2- Open scene 'Untitled'.3- Select game object 'Cube'.4- Open... Read more
[Multiplayer] We can't use Start method in classes derived from NetworkL...
Original NetworkLobbyPlayer class uses Start method itself: public void Start(){DontDestroyOnLoad(gameObject);} So, when you try to ... Read more
[ShaderCompiler] Shader files that include .cginc files don't record the...
Reproduction steps:1. Open the attached project "ShaderDependenciesBug"2. Go to Assets/Marmoset/Shader/Terrain3. Right click "Marmos... Read more
Crash after saving changes in the "Inspector" window
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “+” and select “Create package” Ent... Read more
Crash with multiple stack traces when using Burst-Compiled Span.Fill()
How to reproduce:1. Open the attached “IN-114238”2. Open the “OpenMeToCrash“ Scene3. Enter Play mode4. Observe the crash Reproducibl... Read more
Mesh distortions during animation if "Optimize Game Objects" is selected
1. Download user attached assets2. Put them in an empty project3. Select 'Skill_3_3'.anim and assign 'LingHou_V2_rig' model to it4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
- [UI Toolkit] Delete key deletes the incorrect character and allows for an extra character deletion when language direction is set to RTL
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened