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Black border around editor windows at non-integer scaling
There is a black border around editor windows at non-integer UI scaling factors. 1. Set UI Scaling to 125% (either through preferenc... Read more
[UIR] Lines separating packages wiggle in Packman at 150%
1. Set UI Scaling to 150%2. Open Package Manager window3. Slowly resize the window vertically4. Observe the height of the lines sepa... Read more
[2D] Copying a rig from a Character Sprite to a SpriteSheet Sprite, the ...
When copying a rig from a Character Sprite to a SpriteSheet Sprite (a rigged Sprite in PSDImporter to a Normal PNG), the order of bo... Read more
[2D Animation] SpriteResolver Inspector not updated when GameObject is d...
[2D Animation] SpriteResolver Inspector not updated when GameObject is disabled 1. Disable the GameObject with SpriteLibrary compone... Read more
Profile Analyzer Comparison tab columns (< Count, > Count, < Frame Count...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package3. Select the Compare tab4. Load the data (capture.pda... Read more
[HDRP] Static Lightning Sky m_SkySettings field is changed every time a ...
Steps to reproduce:1. Create a new HDRP project2. Navigate to Assets/Scenes and open "samplescene.unity" in any text editor3. Hit Ct... Read more
Profile Analyzer Comparison tab checkbox 'Auto Right' value changes whe...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package3. Select the Compare tab4. Load the data (capture.pda... Read more
Entering Scene View in Play Mode crashes with UnityEngine.GUI:CallWindow...
How to reproduce:1. Open the attached project named "Case_1230441"2. Open the "2DTest" Scene3. Open the Tile Palette4. Draw a few ti... Read more
[Shuriken] Particle system window doesn't Minimize and Maximize clicking...
Clicking on the title of Particle system window doesn't Minimize and Maximize however it works when clicked on the Dropdown iconPlea... Read more
Argument Exception gets thrown when selecting any Marker after clicking ...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes