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Renamed or duplicated native format asset contains old asset's name till...
Steps (Renaming):1. Create ScriptableObject asset ("Scriptable.asset")2. Rename it to "Test" (Do not save project)3. Go to File Syst... Read more
[iOS] simulator fails to launch with "gfx device initialization failed" ...
Reproduction steps:1. Create a new project2. Switch build target to iOS3. Add a Scene to build4. Go to Player Settings (Edit -> P... Read more
[Android][iOS] RenderTexture does not render GameObjects if Camera's Cle...
Reproduction steps:1. Open the user's attached project "TEST_BUG_fpS.zip"2. In the Project window under "Assets/Scenes" open "Sample... Read more
Unity crashes when typing long Cangjie keyboard characters into the Inpu...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Type characters into the Input F... Read more
Crash on ScriptingInvocation::Invoke<bool> when packages are uninstalled...
Reproduction steps:1. Open user's attached project "2DAnim_20_1_0a25_BurstCollectionsTest"2. From the Project window, select "Fei_Ce... Read more
[Xbox] Controller cannot be the first to start the game if it is the sec...
Repro steps:1. Open the user's attached project "Sidestep.zip"2. Open the scene Assets > Scenes > MainMenu3. Plug in two Xbox ... Read more
Prefab TextMeshPro Text overrides reappear when they are reverted indivi...
Reproduction steps:1. Open user's attached project "TextMeshProBug" and scene "Sample scene"2. In the Hierarchy, select "CanvasTestP... Read more
[UIElements] The value of the property ListView.itemHeight cannot be cha...
How to reproduce:1. Open the project "case_1225888-ListView"2. Select Tools -> MyEditorWindow in the Menu Bar3. Observe that the ... Read more
[MacOS] UrlSource streaming stutters in Video Player
Reproduction steps:1. Open user's attached project2. Open "Main" Scene3. Enter Play Mode Expected result: Video playback plays norma... Read more
[Scriptable BuildPipeline] BuildUsageTagSet UnionWith order results in n...
Combining multiple BuildUsageTagSet objects using the UnionWith api results in a hash that is dependent on the order in which they w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets