Search Issue Tracker
Fixed in 2.8.0
Votes
0
Found in [Package]
2.7.9
Issue ID
1394716
Regression
Yes
Cinemachine Virtual Camera Component gets duplicated when adding the same Component onto a Prefab
How to reproduce:
1. Open the attached "1394716.zip" project
2. Open the "SampleScene" Scene in the Scenes folder
3. Select the "A" GameObject in Hierarchy
4. Copy the hidden "CinemachineVirtualCamera" Component
5. Paste the copied Component into the "B" Prefab in the Prefabs folder
6. Remove the existing "CinemachineVirtualCamera" Component in the "B" Prefab
7. Paste the copied Component into the "B" Prefab once again
Expected result: Only one "CinemachineVirtualCamera" Component appears
Actual result: Two "CinemachineVirtualCamera" Components appear
Reproducible with: 2.7.9 (2021.1.28f1, 2021.2.10f1)
Not reproducible with: 2.6.11 (2019.4.36f1), 2.7.9 (2019.4.36f1, 2020.3.27f1, 2022.1.0b6, 2022.2.0a3), 2.8.0 (2021.2.10f1), 2.8.3 (2021.2.10f1), 2.8.4 (2021.2.10f1, 2022.1.0b6, 2022.2.0a3)
Note:
- Not reproducible with a different Component (tested using Event System)
- Reproducible on a new project
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Resolution Note (fix version 2.8.0):
Fixed in: 2.8.0