Search Issue Tracker
[Android] Application crashes when calling Application.Quit
Reproduction steps:1. Open the attached project2. Build to Android device3. App will immediately call Application.Quit()4. Android O... Read more
Shaders are included into build even when they do not appear in Scenes
Shaders that are in Assets folder in an empty project add up a lot of time when building. This was not happening in Unity 5.3 as Sha... Read more
Build & run doesn't work if the project is built for the first time
Reproduction steps:1. Create a new project2. Press Build & run3. Exception printed out: UnityEditor.BuildPlayerWindow+BuildMetho... Read more
Connecting to another screen while UnityEditor is running registers cons...
On connecting to a second screen, Unity Editor will generate several errors, exceptions and asserts in the console. 1. Have the edit... Read more
Double-clicking a hierarchy gameObject no longer focuses the scene onto it
Steps to reproduce:1. Create a new project2. Double-click on any gameObject in the hierarchy Expected result: scene focuses on gameO... Read more
UnityWebRequest.Post is not sending POST data when using IMultipartFormS...
Steps to reproduce:1. Download "899017 repro.zip"2. Move "test.php" file in project's root folder to an environment that supports PH... Read more
Building Asset Bundles for a different platform causes compile Errors wh...
Using a menu command to trigger BuildPipeline.BuildAssetBundles(...) for a different platform will cause a compiler error if you hav... Read more
Calling Object.DestroyImmediate(go) in OnPostprocessGameObjectWithUserPr...
Reproduction steps:1. Open the attached project;2. Right click on the jumpingCube.fbx and select Reimport;3. Observe the crash. Expe... Read more
[Video Player] Large videos with H264 codec don't play on iOS devices
When Transcoding is enabled and Codec set to H264 for a large video file, the Video Player component will not play it on iOS devices... Read more
[Android] Crash in particle system on Vivante GC1000
How to reproduce:1. Open the attached project "ReproCrashTab3_2017-04-06.7z (4.5 MB) "2. Build and run "TestSceneCrash" scene on Sam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message