Search Issue Tracker
Rect tool behaves incorrectly when used on object that are massively scaled
Steps to reproduce:1. Create a new Project2. Create a cube with 10k scale on all axis3. Try to use the rect tool on it. Expected: th... Read more
Console does not react on double-click on compilation error from local o...
Steps:1. Create a new project or load attached one2. Introduce compilation error to the one of the embedded packages (e.e. Rider Cod... Read more
Parse error is thrown when serialized asset with properties named guid i...
How to reproduce:1. Create a new project2. Import ("curly.asset") to a project3. Open Console window Expected result: No error throw... Read more
[Editor] UI Canvas with Screen Space-Camera doesn't render properly
UI Canvas with Screen Space-Camera doesn't render properly when multiple Game views are present Repro steps:1. Open attached project... Read more
[2D][SkinningEditor] Vertex weight field in weight slider becomes empty ...
[2D][SkinningEditor] Vertex weight field in weight slider becomes empty when linking vertex to new bone Repro steps:1. Open sample p... Read more
[URP] Slider handle for Normal property doesn't move with respect to the...
Slider handle for Normal property doesn't move completely. when maximum value ie 3 is set the handle still remains in the middle. It... Read more
[ECS] Locking the Inspector of an Entity from Entity Debugger while in P...
How to reproduce:1. Open attached project "InspectorLock.zip" and scene "SampleScene"2. Enter Play Mode3. In Entity Debugger window,... Read more
[Caching Shader Preprocessor] Platform keywords affect #pragma parameters
Platform keywords that only depend on current build target are treated as regular keywords and do not allow #pragma parameter select... Read more
[URP] Shadows flicker when Shader is using _WorldSpaceCamerPos and Terra...
How to reproduce:1. Open the attached project's Scene labeled "Shadow Bug"2. Enter the Play Mode3. In the Game View, move the Camera... Read more
[URP] Sorting Fudge does not sort particles when Shader Graph and URP sh...
How to reproduce:1. Open user's attached 'bugs.zip' project2. Open 'SampleScene' Scene3. Notice that 'ps_graphMat_white' GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized