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[URP] Slider handle for Normal property doesn't move with respect to the...
Slider handle for Normal property doesn't move completely. when maximum value ie 3 is set the handle still remains in the middle. It... Read more
[ECS] Locking the Inspector of an Entity from Entity Debugger while in P...
How to reproduce:1. Open attached project "InspectorLock.zip" and scene "SampleScene"2. Enter Play Mode3. In Entity Debugger window,... Read more
[Caching Shader Preprocessor] Platform keywords affect #pragma parameters
Platform keywords that only depend on current build target are treated as regular keywords and do not allow #pragma parameter select... Read more
[URP] Shadows flicker when Shader is using _WorldSpaceCamerPos and Terra...
How to reproduce:1. Open the attached project's Scene labeled "Shadow Bug"2. Enter the Play Mode3. In the Game View, move the Camera... Read more
[URP] Sorting Fudge does not sort particles when Shader Graph and URP sh...
How to reproduce:1. Open user's attached 'bugs.zip' project2. Open 'SampleScene' Scene3. Notice that 'ps_graphMat_white' GameObject ... Read more
[Unity NetCode] Console error appears when generating Ghost Authoring co...
Steps to reproduce:1. Create a new project2. In the Hierarchy window, create and select an empty GameObject3. In the Inspector windo... Read more
[TMP] Caret is aligned at the top of a text field when using Midline ali...
Reproduction steps:1. Open the project from the attached file "1219965.zip"2. Enter Play Mode3. In the Hierarchy go to Canvas > I... Read more
Unity.Entities.Hash128 ToString doesn't match UnityEngine.Hash128 ToStri...
How to reproduce:1. Open the attached project (1225490.zip)2. Open the TestScene from the Project window if it is not already open3.... Read more
[IMGUI] Right-click carries through the model preview window and interac...
Right-clicking a docked preview window leads to the Inspector Window properties being selected.Refer to the attached video. Steps to... Read more
[HDRP] Debug. Motion vectors debug in Material tab does not work.
Currently we have 2 places where you can enable Motion vectors debug mode:1) Material -> Material -> Lit(or other) -> Motio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code