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Crash when declaring a replacement variable with "using" that encompasse...
Reproduction steps:1. Open the attached project ("1197204.zip")2. Open the "SampleScene"3. Open the "test.cs" script in Visual Studi... Read more
Presets Don't Record Per Platform Settings
Reproduction steps:1. Open the submitted project2. Select TextureImporter Asset in the Project window3. Select a platform and click ... Read more
Profiler's tooltip for GPU data's overhead is not displayed when hoverin...
How to reproduce:1. Create a new project with the default 3D template2. Open the Profiler (Window->Analysis->Profiler)3. Add a... Read more
[Shadergraph] Connection to normal input is dropped on masternode changes
How to reproduce:1. Import the file attached2. Open shader graph3. Change the material type to Translucent and notice the connection... Read more
[Output] Selection outline shows a point in the middle of the Scene view...
Repro steps:1. Open Repro Scene from the attached package2. Ensure that Selection Outline is turned on in the Scene/Gizmos dropdown.... Read more
SerializedProperty.arrayElementType on non-empty array of managed refere...
Given a [SerializeReference] array that is not empty, trying to query .arrayElementType of SerializedProperty that corresponds to th... Read more
Editor crashes while assigning prefab variant to a reference on its base
Steps:1. Open attached project2. Assign Variant to the reference in the Base==>Editor crashes Read more
Lightmap produced using a Progressive GPU lightmapper is darker compared...
How to reproduce:1. Open the attached project named "Case_1222644"2. Open the "intro_ext" Scene3. In the Lighting window select the ... Read more
CustomRenderTexture renders black
Repro steps:1. Open QA attached project “repro_1222122”2. Build and Run Actual: The quad is black Reproducible with: 2019.2.0a8, 201... Read more
Rendering is not synchronized when V Sync Count option in Quality Settin...
How to reproduce:1. Create a new project3. Open the Project Settings4. Select the Quality module in the Project Settings window5. En... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects