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"Invalid memory pointer was detected in ThreadsafeLinearAllocator::Deall...
How to reproduce:1. Open the attached project "sprite.zip"2. Open File>Build Settings...3. Enable Development Build4. Build And R... Read more
"Unsupported wedge mapping mode type" error is not useful when importing...
Reproduction steps:1. Open the attached project "what is model.zip"2. Import the user's attached model "310019.fbx" Expected result:... Read more
[OpenGL] Material color changes in the Game View when enabling Post Proc...
Reproduction steps:1. Open the attached 'PostProcessingTest' project2. Open the 'SampleScene'3. Observe the Camera in the Inspector4... Read more
[Linux] Undocking tabs logs OnGUIDepth changed errors
Repro Steps:1. Create an empty project2. Attempt to undock and redock the Game view. Expected results: No errors are logged in the c... Read more
SoundManager.Update takes significant time to update when using many aud...
Reproduction steps:1. Open project "SoundManager Repro.zip"2. Open the Profiler tab from Windows > Analysis > Profiler3. Click... Read more
Button hover doesn't work when using the legacy input without the Event ...
How to reproduce:1. Open the attached project "UIEventSystem.zip"2. Open "SampleScene" Scene3. Enter Play mode4. Hover the mouse ove... Read more
[TMP] Part of the text goes outside the edge of text area when using Ita...
How to reproduce:1. Download the attached project "1394770.zip"2. Open "SampleScene" Scene3. In Hierarchy press on "Text" GameObject... Read more
Crash on AudioMixer::EnsureValidRuntime when entering Play mode
Reproduction steps:1. Open the user's attached "mixer-test.zip" project2. Enter the Play mode Expected result: Unity does not crashA... Read more
[Mac+Windows] Crash when importing an FBX model with eNone wedge mapping...
Reproduction steps:1. Create a project with one of the "Reproducible with" versions2. Import the attached FBX file "310019.fbx" Expe... Read more
SerializedProperty.DataEquals returns true for two strings that are diff...
Reproduction steps:1. Open the user's attached project2. Open Window > General > Test Runner3. Select Run All Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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