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[Android] [Mac] Build fails on macOS when Burst package is installed
Reproduction steps:1. Create a new project or open an existing one2. Install Burst package3. Build for Android Expected result: Buil... Read more
[Android] Closing app with an unfinished UnityWebRequest throws a Timeou...
Repro steps:1. Open attached project2. Build and Run on Android3. Press the "UnityWebRequest & Quit" button4. Observe the device... Read more
[URP] No materials apart from UI are rendered when using Direct3D11 Grap...
Steps to reproduce:1. Create a new Universal RP Template project2. Open either the Scene or Game View Expected result: Default URP s... Read more
[Android][IL2CPP] App crashes during shutdown when starting a Java threa...
Repro steps:1. Open attached project2. Build and Run on Android3. Press the only button on the screen Actual: After a few seconds a ... Read more
[Android] View fractures while rendering a quad and adjusting the orthog...
Repro steps:1. Open attached project2. Build and Run on Android Actual: View fractures while zooming in and out Reproducible with: 2... Read more
Reset option is greyed out for scriptable objects
Reproduces in:Version 2019.3.0f6 (27ab2135bccf)Version 2019.2.17f1 (8e603399ca02)2018.4.18f1Version: 2020.2.0a2.295 Does not reprodu... Read more
[Editor] Console's Search bar gains focus after maximizing or restoring ...
The search bar in the console gets highlighted after maximizing/restoring the console window and then selecting it.Refer to the atta... Read more
[BuildReport] Scripts are logged even when their assembly definition is ...
Reproduction steps:1. Open the attached project ("case_1214725-AssemblyDefinitionScripts.zip")2. Make a standalone build3. Check gen... Read more
New Favorites cannot be added if there are no folders in the Favorite se...
1. Create a new project2. Delete any pre-existing Favorite categories3. In the Project window select the "Scenes" folder4. Drag and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open