Search Issue Tracker
VideoPlayer throws errors when VideoClip loaded from AssetBundle nears t...
Reproduction steps:1. Open the user's attached project2. Open the 'Scenes/SampleScene' Scene3. Enter Play Mode and observe the Conso... Read more
[Android]Build fails when using ARCore XR Plugin and Build App Bundle (G...
Reproduction steps:1. Load the users attached project "Prj_ARCoreXR_Builds.zip"2. Open Build Settings3. Check Build App Bundle (Goog... Read more
[Linux][CentOS7][Android] Player failed to launch or crashed soon after ...
How to reproduce:1. Open attached project2. Change Platform to Android3. Open Test Runner and Run All Tests in Android4. Build succe... Read more
[Shader Graph] "'cross': implicit truncation of vector type" errors are ...
Steps to reproduce:1. Create a new URP project2. In the Project Window, create an Unlit Shader Graph (Create > Shader Graph > ... Read more
[Android] ADB Functionality leaks a pipe, causes too many open files error
How to repro:1. Open a new project using a Mac2. Install the Android Logcat package3. Open the Android Logcat window (Window -> A... Read more
Cinemachine Virtual Camera follows object in an inverted manner when loc...
Reproduction steps:1. Open the attached project "Camera_Issue.zip"2. Open SampleScene in Assets/Scenes3. Select Monkey object in the... Read more
Unity crashes on mono_log_write_logfile Stacktrace line after entering P...
How to reproduce:1. Open the attached project "Racing Game V1.zip"2. Open Assets > Karting > Scenes > Blockout_1.unity3. Pr... Read more
Sprite is not being highlighted in the Project window when pressing on i...
How to reproduce:1. Open the project "Test.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. In the Hierarchy expa... Read more
[Reflection Probes] Environment reflections affect overlapping reflectio...
Steps to reproduce: 1. Open the attached repro project2. Bake the scene3. Observe the reflection probe inside the CornellBox Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used