Search Issue Tracker
Crash on assertion "condition is_ok (error) not met" when entering the p...
Reproduction steps:1. Create a new project2. Import attached Test.cs Script to the project3. Attach a Script to an Object that is in... Read more
"Invalid memory pointer was detected in ThreadsafeLinearAllocator::Deall...
How to reproduce:1. Open the attached project "sprite.zip"2. Open File>Build Settings...3. Enable Development Build4. Build And R... Read more
"Unsupported wedge mapping mode type" error is not useful when importing...
Reproduction steps:1. Open the attached project "what is model.zip"2. Import the user's attached model "310019.fbx" Expected result:... Read more
[OpenGL] Material color changes in the Game View when enabling Post Proc...
Reproduction steps:1. Open the attached 'PostProcessingTest' project2. Open the 'SampleScene'3. Observe the Camera in the Inspector4... Read more
[Linux] Undocking tabs logs OnGUIDepth changed errors
Repro Steps:1. Create an empty project2. Attempt to undock and redock the Game view. Expected results: No errors are logged in the c... Read more
SoundManager.Update takes significant time to update when using many aud...
Reproduction steps:1. Open project "SoundManager Repro.zip"2. Open the Profiler tab from Windows > Analysis > Profiler3. Click... Read more
Button hover doesn't work when using the legacy input without the Event ...
How to reproduce:1. Open the attached project "UIEventSystem.zip"2. Open "SampleScene" Scene3. Enter Play mode4. Hover the mouse ove... Read more
[TMP] Part of the text goes outside the edge of text area when using Ita...
How to reproduce:1. Download the attached project "1394770.zip"2. Open "SampleScene" Scene3. In Hierarchy press on "Text" GameObject... Read more
Crash on AudioMixer::EnsureValidRuntime when entering Play mode
Reproduction steps:1. Open the user's attached "mixer-test.zip" project2. Enter the Play mode Expected result: Unity does not crashA... Read more
[Mac+Windows] Crash when importing an FBX model with eNone wedge mapping...
Reproduction steps:1. Create a project with one of the "Reproducible with" versions2. Import the attached FBX file "310019.fbx" Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera