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[iOS][A8] Only transparents are rendered with URP
To reproduce:1. Clone https://github.com/Unity-Technologies/UniversalRenderingExamples2. Build 'UnityOcclusionDemo' scene for iOS pl... Read more
BurstRuntime.GetHashCode32 returned hash is inconsistent if called from ...
Steps to reproduce:1. Open the attached project (case_1225292.zip)2. Under Jobs > Burst, check "Enable Compilation"3. Open Test R... Read more
"Failed running" errors when building with IL2CPP
Steps to reproduce:1. Open User-supplied project2. Build on Win IL2CPP Expected: build succeedsActual: build fails Reproduced in: 20... Read more
[AR][XRSDK] AR app crashes when Oculus XR Plugin is present in the project
Repro steps:1. Open QA attached project "repro_1226236"2. Build and Run on Android App launches normally 3. Add Oculus XR Plugin to ... Read more
Unity Editor freezes/crashes when opening a specific Scene
How to reproduce:1. Open the attached project2. Open the Scene labeled "CorpHQ"3. Wait for the Scene to load Expected result: Scene ... Read more
Crash on mdb_cursor_put when a project in a Google Drive File Stream is ...
Reproduction steps:1. Set up Google Drive File Stream (Instructions: https://www.scu.edu/technology/get-connected/g-suite/learning-g... Read more
Memory leak in x32 Build when using MoonSharp lua interpreter, GC.Collec...
How to reproduce:1. Open attached project "Widdle2.zip"2. Open File -> Build Settings3. Make sure Architecture is set to x86 (the... Read more
[OSX] Render texture is rendered black when renderer.EnqueuePass render ...
How to reproduce:1. Open the user-supplied project2. Observe the Game view Expected result: the square in the Game view is greyActua... Read more
Asset Database v2 Cache Server settings aren't set when launching editor...
How to reproduce:1. Create a new project and close it2. Enter directory which has Editor.exe file3. Run this command to open the Edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- StackOverflowException occurs and tests fail to load when the Test Runner window is opened while System.Windows.Forms.dll and System.Deployment.dll are present in the project
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes