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[UI Toolkit] Hover style doesn't work in non-maximised play mode
Steps to reproduce: 1. Open attached project (test-uitoolkit.zip)2. Open 'SampleScene'3. Make sure Game View is set to be entered 'N... Read more
UI toolkit elements are slightly offset on WebGL builds when using pixel...
Steps to reproduce: 1. Open attached project (test-uitoolkit.zip)2. Switch target platform to WebGL3. Notice the WebGL build resolut... Read more
[UI Builder] w/ UI canvas set to Match Game View size & UI elements set ...
Steps to reproduce: 1. Open attached project (test-uitoolkit.zip)2. Open 'Sample Scene'3. Make sure that your Game View uses 1920x10... Read more
[iOS] Crash at UIApplicationMain when quitting the iOS simulator
Reproduction steps:1. Download and open the attached "CrashyMacDate.zip" project2. Build and deploy the project for an iOS Simulator... Read more
Rendering glitches in Play Mode when using Voxel Play
Reproduction steps:1. Open the attached '1396604-sample' project2. Open the 'World_Scene'3. Enter the Play Mode4. Move the Camera ar... Read more
[HDRP] Changing advanced settings visibility results in multiple errors ...
Repro:1) Open any project on master2) On any volume choose Show All Advanced Properties3) Change the visibility to All Visible Error... Read more
[UI Builder] UI element properties assigned via UI Builder can't be acce...
Steps to reproduce: 1. Open attached project (test-uitoolkit.zip)2. Open SampleScene3. Notice there's 2 buttons in the scene - one r... Read more
Unity 2019.4 opens the manual and scripting reference for 2020.3
Repro steps:1. Create a new project2. Help -> Unity Manual or Help -> Scripting Reference Expected: Manual or reference for 20... Read more
[Cinemachine] Errors are thrown when Orbital Transposer is used together...
Steps to reproduce:1. Open the attached project2. Open the CinemachineOrbitalTransposer Scene3. Enter Play Mode Reproducible with: 2... Read more
IL2CPP build fails when “Managed Stripping Level” is set to “High”
How to reproduce:1. Open the attached “BuildFailedWithHighStripping.zip” project2. Open the “SampleScene” Scene3. Open Edit > Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default