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[Linux][Vulkan] Editor crashes due to memory leak when building AssetBun...
Reproduction steps:1. Download and open the attached project: "1140446ExcessiveVramUseOnBundlUnityProject.zip"2. Go to Bundles > ... Read more
Closing a newly created 2D URP project for the first time takes noticeab...
Reproduction steps:1. Create a new 2D (URP) template project2. Close the project Expected result: The project closes quicklyActual r... Read more
Windows Standalone Player build exits with non-zero code when scripting ...
Reproduction steps:1. Open project "shutdown-test.zip"2. Open Build Settings window in File > Build Settings3. Change platform to... Read more
UIElements dropdown menu does not lose focus when an option from the dro...
Reproduction steps:1. Open the user's attached “UITest.zip” project2. Enter Play Mode3. Select an option in the dropdown menu (“UIDo... Read more
Crash after enabling OpenXR Mock HMD and Vulkan rendering and entering p...
Unhandled exception at 0x00007FFB87BC879A (vulkan-1.dll) in 1390074_crash.dmp: 0xC0000005: Access violation reading location 0x00000... Read more
The lighting is flickering when moving the cursor in and out of the Scen...
Reproduction steps:1. Open the user's attached "particlestest.zip" project2. Open the "gang" Scene3. Move the cursor in and out of t... Read more
Canvas components are out of place when Editor is opened
How to reproduce:1. Open the user's attached project2. Open scene Scenes/Menu3. Observe the placement of the "Singleplayer", "Multip... Read more
Missing keyword declarations when using dynamic branching is not obvious...
With the recent addition of #pragma dynamic_branch it is now possible to use keywords in runtime branching style code in addition to... Read more
ReorderableList causes an ArgumentOutOfRangeException error when Propert...
How to reproduce:1. Open the user-submitted project2. In the Project window, select the Asset "BaseLookAtMe" (Assets/BaseLookAtMe.as... Read more
Package Manager takes a long time to refresh when opened for the first t...
How to reproduce:1. Create and open a new Unity project2. Open Package Manager (Notice it takes quite some time to refresh)3. Close ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size