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[Collaborate] The text in Publish summary doesn't disappear once the cha...
The summary written before publishing doesn't disappear from the textbox once the changes are published Steps To Reproduce:1. Create... Read more
Texture maps are not applicable to the material when Scene is loaded fro...
How to reproduce:1. Open user's attached 'AssetBundleNormals.zip' project2. Open 'DowsnloadScene' Scene3. Enter Play Mode4. Select '... Read more
[IMGUI] Layers dropdown opens up and closes immediately on selecting it
On selecting Layers, dropdown opens and closes immediately due to which the user can not select layers from the list. It doesn't sta... Read more
Visual C# Compiler fails to locate assembly if response file compiler ar...
Steps to reproduce:1. Create a folder named "addspacesinpath" in the root of C:2. Drop the attached dll (System.Xml.Linq.dll) in sai... Read more
[ProBuilder] Slider handles of Width, Height, Depth disappear on adding ...
Width, Height, and Depth properties of slider handle disappear when adding input value greater than 10 in the Shape Tool from ProBui... Read more
Custom built DLL's scripts which have classes derived from UIBehaviour c...
How to reproduce:1. Open user-submitted project (testB.zip)2. See that Assets/Plugins/testUIDLL contains Class13. Close the project4... Read more
Player crashes when Legacy Particle systems in Asset bundle 2017 are used
How to reproduce:1. Open attached project ("vrchat-legacy-particle-crash.zip")2. Make sure scripting backend is set to IL2CPP3. Buil... Read more
Substance Designer material support warnings are thrown on project load ...
How to reproduce:1. Open project from "SubstanceTest.zip"2. Inspect Console window Expected result: No warnings in ConsoleActual res... Read more
Build performance regression when using IL2CPP with Burst, Entites, Unit...
Reproduction steps:1. Open the attached "1219572.zip" project2. Build the project Expected result: The build duration varies from 2-... Read more
Slider texture multiplies when dragged upwards in the game world
Steps to reproduce:1. Open QA-Supplied project (link in edit)2. Open Scene _scene -> "_SurvivalScene"3. Inspect the Game view Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons