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[MeshRenderer] Mesh cannot be accessed when running not in editor if the...
To Reproduce: 1. Run the attached project in editor, observe that the collider on 'tank2_collider' is generated correctly from the s... Read more
UI jitters when changing Field of view
To reproduce:1. Open Canvas FOV issue project.zip2. Open scene 13. Press play4. Press up/down arrow keys to change Field of view5. N... Read more
Unity crash after using registerCompleteObjectUndo
Repro'd successfully. User project attached, repro steps included in user comments. Read more
[FreeEditorPlugins] Free Editor crashes when entering and leaving play m...
Steps to reproduce:1. Download attached stripping project. It contains SQL plugin and script which makes use of it.2. Start Unity wi... Read more
[iOS][WWW] "NSPOSIXErrorDomain error 24 - Too many open files" thrown wh...
To Reproduce: 1. Deploy the project linked in the post (658439_BundleTest.zip). 2. Notice that, the last www, returns an error when ... Read more
Local documentation manual links do not work on Mozilla
To reproduce:1. Open the local documentation manual of Unity 52. Click any link in the sidebar or search for something and then clic... Read more
Baked directional light produces artifacts on shadowed side of primitives
1) What happenedBaked directional light produces artifacts on shadowed side of primitives 2) How can we reproduce it using the examp... Read more
Inconsistent interreflections for realtime reflection probes
In the Editor during Play mode one object with a realtime reflection probe honors reflection bounces but another identical object do... Read more
[ReflectionProbes] Realtime interreflections ignore bounce settings
Realtime reflection probes ignore the number of reflection bounces on the Scene tab of the Lightmapping window, and the Max Realtime... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs