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[Mac Metal] Crash with empty scene
Mac Metal only. Steps:1. Open attached project (FishRepro.zip) on Mac2. Make a player build3. Run the player4. Crash -[_MTLCommandEn... Read more
Open in IDE opens the file in UI Builder
1. Open the Project tab of the library2. Right click on a UXML file and select "Open in IDE"3. File opens in UI Builder instead Unit... Read more
UI Builder does not suggest variables defined in a USS attached to the T...
Taken from https://jira.unity3d.com/browse/UIT-1494: Summary: I have Palette.uss file with a :root selector and some variable defini... Read more
parent canvas scale changes when enter playmode or enabled
1. Open attached project2. Enter playmode or enable parent canvas "Front"Expected result : parent scale doesn't changeActual result:... Read more
[UI][UX][VideoClip] There's no proper way to know that VideoClip is not ...
How to reproduce:1. Open the attached project2. Open "Video Scene" scene3. Observe Cube game object and VideoPlayer component Expect... Read more
[Android] XR tracking not working when building App Bundle with Split Ap...
How to reproduce:1. Download the attached project "AR-Core-Minimal.zip"2. In Player Settings enable Split Application Binary3. In th... Read more
Null Reference Exception is thrown when adding a Volume component to a G...
Reproduction steps:1. Create a new URP project2. Create a new empty GameObject and add a Volume Component to it3. Observe the Consol... Read more
Analytics Library package throws errors when there are spaces in the Uni...
Steps to reproduce:1. Make sure your Unity editor installation path has a space, if not add it2. Create a new project3. Import the A... Read more
"Exception: Unity.IL2CPP.Building.BuilderFailedException" error during B...
How to reproduce:1. Open the attached project "VungleTest.zip"2. Open File>Build Settings...3. Build the project Expected results... Read more
[Windows] FlexibleFire Shader Graph throws an error when attempting to b...
How to reproduce:1. Open the project folder of the attached "VFXGraphRepro.zip" project2. Delete the "Library" folder3. Open the pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes