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[Windows][Standalone] The Server Build though VS Project generation does...
When generate Server Build (Headless) standalone Player on Windows, it always launches with a command window.However, if the user ge... Read more
ApplicationIdentifier not used when building the first time via script f...
Steps to reproduce:1. Download the attached project2. Build from command line with the following arguments:<path to editor> -q... Read more
Android Touch Input becomes offset when rotating device
To reproduce:1. Open user attached project "2018.2.12f1.zip"2. Build for Android3. When built, try inputting touch while phone is in... Read more
Workspace settings are not saved when using Visual Studio Code in Unity
1. Create a new project2. Go to Edit -> Preferences -> External Tools and change "External Script Editor" to "Visual Studio Co... Read more
[VR]Standard Shader Parallax Mapping causes warping when using Trilinear...
Steps to reproduce: 1. Download and open the attached project2. Enter Playmode in VR3. Position self so the edge of the object is ne... Read more
[IL2CPP] App crashes when dereferencing a double pointer
Repro steps:1. Open user attached project2. Build and Run on Android Expected: App runsActual: App crashes/a black screen appears Re... Read more
Editor log outputs ''d3d11: failed to lock buffer 0000021B7F5B94E0 of si...
Steps to reproduce: 1. Launch Enter The Room project and open Sequence 5 Today scene (Assets > _Project > Scenes > Producti... Read more
[Android] Gradle export throws "trying to add unity-classes.jar/AndroidM...
Steps to reproduce:1. Create a new project2. Export the project to a preferred folder3. Export the same project a second time to the... Read more
[Wild Crash] Editor crashes with PlayerLoopController::SetPaused when us...
How to reproduce:1. Open attached "GaiaDisplayApp" project2. Enter Play Mode and hold P button Expected result: Editor does not cras... Read more
Initial AO bake yields wrong results
Steps to reproduce: 1. Download the attached project and open TestScene012. In the Lighting Settings window make sure that Ambient O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window