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[Shadergraph] [Color Mode] Vertex Skinning Catagory has no color associa...
When the Shadergraph color mode is set to catagory there is no color for nodes in the Vertex Skinning Catagory. Repro Steps:1. Launc... Read more
Lightmap Encoding options are not present in UWP
Steps to reproduce:1. Create a new project with UWP platform supported2. Open Project settings-> Player3. Notice that there are n... Read more
Canvas Rendering error when app gets refocused
Steps to reproduce:1. Open User-supplied project2. Build the Sample scene3. Open the built app, press the Home button and return to ... Read more
[2018.4] TestRunner skips tests with [Category] Attribute in Unity 2018.4
Reproduction steps:1. Open attached project "TestTestProject2018.zip"2. "Run all" in the Test Runner3. Observe the Triangle category... Read more
Humanoid animation is played back differently when using AnimationMode.S...
Reproduction steps:1. Open the attached project ("case_1211674-SampleAnimation.zip")2. Open the repro scene ("SampleScene")3. Enter ... Read more
Alt+draggin with right-click does not rotate the Scene view when using a...
Reproduction steps:1. Open the attached project "New Unity Project (7).zip"2. In the Scene view press Alt and drag with right-click ... Read more
[Terrain] Reset functionality is not working for "New Terrain Layer".
Reset functionality is not working for "New Terrain Layer", refer the attached video Steps to Repro:1. Create a new Project2. Projec... Read more
unity_LightColor getting wrong intensity of light when using vertex lights
Reproduction steps:1. Open the user's attached project ("Lighting.zip")2. Open any scene from "Assets/Fail" folder3. Inspect the lig... Read more
Enum, Tag, Mask, Layer, LayerMask fields result in offset pop-up when cl...
How to reproduce:1. Open attached project "War_of_Imbalance_stripped.zip" and scene "ClientMenuScene"2. Enter Play mode3. In Game vi... Read more
[ECS] Safety restrictions on ArchetypeChunkBufferType are not disabled w...
Reproduction steps:1. Open the attached project ("case_1222126-NativeDisableContainerSafetyRestriction.zip")2. Open the repro scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes