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[iOS][OpenGLES2] Getting "Internal error, unrecognized message" when bui...
To reproduce:1. Create a new project2. Add a 3D Cube to a scene3. Build for iOS4. Observe errors in the console :"Shader compiler: C... Read more
"Draw Additional Lights Shadowmap" calls increase when custom MaterialBl...
Reproduction steps:1. Open the attached “IN-94494.zip” project2. Open the “SampleScene”3. Open the Frame Debugger (Window > Analy... Read more
High MeshSkinning duration when using Vulkan
How to reproduce:1. Extract and open the attached “IN-130133.zip“ project2. Navigate to “File” → “Build Profiles”3. Select “Windows”... Read more
[VSCode] A Script fails to open when External Script Editor is set to co...
How to reproduce:1. Open the "VSCode_issue" project using the EnvIronman VM2. Make sure the External Script Editor is set to code.ex... Read more
[iOS 13.0] Some languages symbols are replaced with a [?] marks
To reproduce: 1. Download attached "Thai Font Issue Example.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode projec... Read more
[iOS13][tvOS13] MFI controller left analog stick horizontal axis input i...
Reproduction steps:1. Open users attached project2. Build for iOS3. Connect a supported MFI controller to iOS 13+ device (tested wit... Read more
Linux Editor returns the "O" key's KeyCode when the Space key is being p...
How to reproduce:1. Open the attached project (1263921.zip)2. Open the "SampleScene"3. Enter Playmode4. Press the spacebar5. Observe... Read more
[iOS] UnityWebRequest doesn't work when using a 14.2+ iOS device
Reproduction steps:1. Download and open the user's attached "ARFoundation2020Test.zip" project2. Build and deploy the app to an iOS ... Read more
Cloth is broken when parent GameObject scale is lower than 1 and Surface...
How to reproduce:1. Open the attached "cloth-surface" project2. Open the "SampleScene" scene3. Enter Play Mode Expected result: Clot... Read more
[Performance] Compilation and refresh time increases after each script c...
Reproduction steps:1. Open attached project "SlowDown.zip"2. In Editor menu, open FlowFire -> Slow Down3. In newly opened Slow Do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings