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Under Consideration for 6000.5.X

Votes

0

Found in

6000.0.66f1

6000.3.4f1

6000.4.0b5

6000.5.0a5

Issue ID

UUM-132599

Regression

No

High MeshSkinning duration when using Vulkan

Vulkan

-

How to reproduce:
1. Extract and open the attached “IN-130133.zip“ project
2. Navigate to “File” → “Build Profiles”
3. Select “Windows” and “Build” the project
4. Download, install, and open “RenderDoc”
5. Select the “Launch Application” tab
6. In the “Executable Path” field, enter the built project’s executable path
7. In the “Command-line Arguments” field, enter “--force-vulkan“
8. Press the “Launch“ button
9. Once the project is running, click the “Capture Frame(s) Immediately“
10. Double-click the capture in the “Captures collected:“
11. Navigate to the “Event Browser”
12. In the “Filter“ field, enter “MeshSkinning.SkinOnGPU“ and press Enter
13. If needed, expand the “FrameTime.GPU” entry and select “MeshSkinning.SkinOnGPU”
14. Navigate to the top of the “Event Browser“ and click the clock icon
15. Observe the value in the “Duration” column in the “MeshSkinning.SkinOnGPU“ row

Actual result: Duration is significantly higher with Vulkan than with DirectX11 or DirectX12
Expected result: Duration should be comparable across all graphics APIs

Reproducible with: 2023.1.0a1, 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

Reproducible on: Windows 11 (Nvidia RTX 3500)
Not reproducible on: Windows 11 (AMD RX 6800 XT)

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