Search Issue Tracker
URP 2D Render Feature losing Camera Target Image in Standalone Builds
Reproduction steps:1. Open the user's project2. Build and Run Expected result: background is blueActual result: background is an ups... Read more
UnityWebRequest: DownloadHandlerScript.ReceiveContentLength not called w...
With managed code stripping enabled DownloadHandlerScript.ReceiveContentLength is not called when overridden, unless DownloadHandler... Read more
Timeline Markers disappear when double clicking on stacked Markers at 0 ...
Reproduction steps:1. Open the attached project ("1377501_timeline.zip")2. Open the "Main Camera Timeline" Timeline from the Project... Read more
IES file's values underflow and cause bright highlights when those value...
How to reproduce:1. Open the attached project "HdrpIES.zip"2. Open "SampleScene" Scene3. Observe the circle in the Scene window Expe... Read more
[Mobile] Input is not registered when pressing more than 1 time on the s...
How to reproduce:1. Download the attached project "InputSystemBug.zip"2. Open Device Simulator and enter Play mode3. In Device Simul... Read more
[M1] Object with Transparent / Fade Material shows through opaque object...
How to reproduce:1. Open the user's attached project "ssr transparency issue.zip"2. Build and Run Expected result: The object with T... Read more
[Bolt] Errors appear when maximizing the Script Graph window
Reproduction steps:1. Create a new Project2. Create a new Script Graph3. Open a new Script Graph4. Insert the Script Graph View insi... Read more
Errors when adding two specific post-processing overrides
Repro steps:1. Open an HDRP project2. Create a new Global Volume or select an existing one in the scene3. Add a 'Lift, Gamma, Gain' ... Read more
InputSystem.EnhancedTouch is not being registered
Reproduction steps:1. Download and open the attached "BeatGear.zip"2. Build and deploy the project to iOS3. In the application, pres... Read more
[Audio] Application crashes with error: RuntimeError: Out of bounds memo...
How to reproduce:1. Open the attached project2. Build & Run on WebGL platform Expected result: The scene is renderedActual resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera