Search Issue Tracker
IndexOutOfRangeException when multi-selecting a mix of sprite atlases
"IndexOutOfRangeException: Array index is out of range." when selecting a mix of packed and empty sprite atlases 1. Open attached pr... Read more
"The SerializedObject should not be used" when selecting a single atlas ...
"The SerializedObject should not be used inside OnSceneGUI or OnPreviewGUI. Use the target property directly instead." when selectin... Read more
DeoptimizeTransformHierarchy crashes when an object having a SkinnedMesh...
Reproduction Steps:1. Import attached project.2. Open "asdf" scene.3. Enter play mode. Result in 5.5: Unity crashes. Result in 5.6 a... Read more
Two pass Surface Shader does not include Vertex color data in the second...
Steps to reproduce:1. Open attached project2. Select "OW_Decal" shader3. Click "Show generated code", look at line 6274. Observe tha... Read more
Raycast passes through EdgeCollider2D at vertices
Raycast passes through EdgeCollider2D at vertices. To reproduce :1. Open attached Unity project.2. Enter play mode and select scene ... Read more
Input Field ignores users input if its Content Type is Integer/Decimal N...
How to reproduce:1. Open the attached "InputFieldBug" project and enter playmode2. Select the bottom Input Field with positive decim... Read more
[Adreno GPU] Line artifacts with realtime shadows
Line artifacts are observed with realtime directional shadows. The issue is noticed with devices that has Adreno GPU. Steps for repr... Read more
A specific Finnish symbols disappears from input text field after input
To reproduce: 1. Set input language as Finnish2. Open project3. Play scene4. In input field type a few letters, press Enter5. Edit t... Read more
SceneManager.GetSceneByBuildIndex().name returns an empty string if scen...
Reproduction steps:1. Open the attached project and run any scene2. See, that .GetSceneByBuildIndex().name returns valid name only f... Read more
Variables with SerializeField modified values are lost when the scene is...
Steps to reproduce:1. Open attached project2. Select Mike object3. Change the values below "Inherited From PlayerController"4. Play ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11