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CustomRenderTexture renders black
Repro steps:1. Open QA attached project “repro_1222122”2. Build and Run Actual: The quad is black Reproducible with: 2019.2.0a8, 201... Read more
Rendering is not synchronized when V Sync Count option in Quality Settin...
How to reproduce:1. Create a new project3. Open the Project Settings4. Select the Quality module in the Project Settings window5. En... Read more
Rect tool behaves incorrectly when used on object that are massively scaled
Steps to reproduce:1. Create a new Project2. Create a cube with 10k scale on all axis3. Try to use the rect tool on it. Expected: th... Read more
Console does not react on double-click on compilation error from local o...
Steps:1. Create a new project or load attached one2. Introduce compilation error to the one of the embedded packages (e.e. Rider Cod... Read more
Parse error is thrown when serialized asset with properties named guid i...
How to reproduce:1. Create a new project2. Import ("curly.asset") to a project3. Open Console window Expected result: No error throw... Read more
[Editor] UI Canvas with Screen Space-Camera doesn't render properly
UI Canvas with Screen Space-Camera doesn't render properly when multiple Game views are present Repro steps:1. Open attached project... Read more
[2D][SkinningEditor] Vertex weight field in weight slider becomes empty ...
[2D][SkinningEditor] Vertex weight field in weight slider becomes empty when linking vertex to new bone Repro steps:1. Open sample p... Read more
[URP] Slider handle for Normal property doesn't move with respect to the...
Slider handle for Normal property doesn't move completely. when maximum value ie 3 is set the handle still remains in the middle. It... Read more
[ECS] Locking the Inspector of an Entity from Entity Debugger while in P...
How to reproduce:1. Open attached project "InspectorLock.zip" and scene "SampleScene"2. Enter Play Mode3. In Entity Debugger window,... Read more
[Caching Shader Preprocessor] Platform keywords affect #pragma parameters
Platform keywords that only depend on current build target are treated as regular keywords and do not allow #pragma parameter select... Read more
All about bugs
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