Search Issue Tracker
Prefab instance's Signal Receiver Component changes are reverted when en...
To reproduce:1. Open attached project ("case_1210883.zip")2. Select "SignalReceiver" Game Object from Hierarchy3. In the Inspector w... Read more
[Vulkan] Gizmos disappear from Game and Scene view after finishing a bui...
On switching the Graphics API to Vulkan and then building a player leads to the gizmos disappearing from both the scene view and gam... Read more
LightingData.asset always generated as binary file when Asset Serializat...
Steps to reproduce:1. Open LightingData.Asset with a text editor in case_1211605 LightingData\Assets\Scenes\SampleScene2. Notice tha... Read more
Scene view control bar Effects toggle button is turned off when a new Sc...
How to reproduce:1. Create a new project or open an existing one2. Add a new Scene tab (right-click on an existing Scene tab -> A... Read more
Prefab is marked as unsaved if LayoutGroup components are attached to it...
Steps to reproduce:1. Open the attached project "case_1212004-PrefabBug.zip"2. In the Project window open the Prefab "UIPrefabBug"3.... Read more
[2D] Skinning Editor is completely broken and unusable due to Bones, Geo...
In the Sprite Editor window under Skinning Editor, Bones, Geometry, Weights, Visibility panels background layout with its title is m... Read more
Tile's Instanced GameObject is destroyed on entering Play mode when relo...
How to reproduce:1. Open the attached project "1209819.zip"2. Open the Sample Scene3. Enter Play mode Expected result: Cube GameObje... Read more
[IL2CPP] Standalone throws ExecutionEngineException when using generics ...
How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more
[MacOS][OpenGL] Material.SetMatrixArray fails to pass the last element o...
How to reproduce:1. Open the "ReproWithAddedButtons.zip" project2. Open the "SetMatrixArrayBug" scene3. Set OpenGL as the Editor's g... Read more
[GPU PLM] High resolution lightmap bake keeps on restarting when Progres...
Steps to reproduce: 1. Download and open SponzaHDRP project (or any project that was authored for baked lightmaps)2. Set Lightmap Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Binding a mipmap as UAV to a compute shader causes validation errors with WebGPU
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
- ShaderGraph “Create Node” menu’s resize icon overlaps with the menu's scrollbar