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Current Frame Button looks active when data in Profiler Window is cleared
How to reproduce:1. Create a new project2. Open Profiler Window3. Enter Play Mode -> Pause4. In Profiler Window Clear all profili... Read more
[macOS] Floating windows open behind other fulls-screen applications whe...
How to reproduce:1. Create a new project and set window to full-screen on the external display2. Open Calendar application and set w... Read more
Dragging VFX files into Scene View while in Prefab Mode does not create ...
How to reproduce:1. Create a new HDRP project and open it2. Create a new VFX file and a new prefab3. Open the prefab and try to drag... Read more
Quick Search fails to find assets when more than 16 characters are enter...
How to reproduce:1. Open the attached 'project-1225947.zip' project2. Open Quick Search (ALT + ')3. Type 'VerySuperLongAssetName' Ex... Read more
Editor crashes when Mesh.SetVertexBufferParams function is provided with...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode Expected result: Providing Mesh.Se... Read more
NullReferenceException error is thrown to the Console when DestroyImmedi...
How to reproduce:1. Open user's attached 'CustomPreviewBug.zip' project2. Open 'SampleScene' Scene3. Select 'Cube' GameObject in the... Read more
'Unsupported material wedge reference mode type' error is thrown when im...
To reproduce:1. Create a new Unity project (or open an existing one)2. Import the attached 'Test.fbx' file3. Observe the Console win... Read more
[VFX] Specific mesh doesn't render if in the player if it's used within ...
Repro steps:1. Open the attached project's ReproScene2. Create a standalone build3. Observe that all page meshes (both the regular o... Read more
[HDRP] Fog breaks after entering Scene view in HDRP sample project
Reproduction: 1) Open package manager2) Click on HDRP3) Import project Shader Graph Sample4) Open scene called SampleScene5) On open... Read more
[IL2CPP] Player crashes when dividing by zero even if the DivideByZeroEx...
How to reproduce:1. Open the attached project2. Build the project3. Play the built project4. In the Player, press the "Force error" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes