Search Issue Tracker
ListView events do not follow Unity's coding conventions
Unity's coding convention requires event to:"Include one participle-form verb in the event name (generally ending in -ed or -ing, ex... Read more
Managed memory created for allocations in a scripting thread sticks arou...
Reproduction steps:1. Open the attached "Project_1378218_2019.zip" project2. Open Memory Profiler (Window > Analysis > Memory ... Read more
DLSS does not play nicely with physically based Depth of Field
1. What happened Physically based Dof breaks DLSS upscaling. 2. How can we reproduce it using the example you attached Point manifes... Read more
Incompatible texture type is used after getting out of play mode
How to reproduce:1. Open the project "MetalTexture3D.zip"2. Notice that the sphere in the scene is white.3. Enter the Play Mode4. Ex... Read more
Editor does not show removed Components when they are no longer a part o...
Reproduction steps:1. Open the attached project "RemovedComponentsBug.zip"2. In the Project window select "Assets/Prefabs/Cube Varia... Read more
[UnityEvent] NullReference error is thrown when selecting a UnityEvent f...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/SampleScene.unity)3. In the Project windo... Read more
Depth Buffer is const in the URP Package script and cannot be changed fr...
How to reproduce:1. Download project "URPDepthPrecisionIssue-2021.2.zip"2. In the file explorer go to the URPDepthPrecisionIssue-202... Read more
Unable to update assemblies error on package install
How to reproduce:1. Create new project2. Import Playmaker asset (https://assetstore.unity.com/packages/tools/visual-scripting/playma... Read more
Editor closes when animation is playing in the Play Mode for about an hour
Reproduction steps:1. Open the user's attached "TestUnityProject.zip" project2. Open the “SampleScene” Scene3. Enter the Play Mode4.... Read more
Shader errors do not have info about originating subshader/pass
Shader errors do not tell user anything about the subshader/pass that was compiled when hitting the error. Therefore it is easy to b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A tile from the wrong layer gets selected in the Tile Palette when an Aseprite file with multiple layers is imported as a Tile Set
- Particle geometry is inverted, billboard is not lit, not receiving shadows in cubemap reflection when Render Alignment is set to View
- Menu bar list orders change when Domain Reload is performed
- Unity Hub Module icons wrap poorly when they occupy two rows
- "Add new query block" (+) button has no highlight when navigated with the keyboard