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0
votes
Fixed

[ScriptableBuildPipeline] Static batching does not work on iOS or Android

Deployment Management

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Feb 25, 2020

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Version/s: 2018.3

Bundles built with the scriptable build pipeline are larger than classic build pipeline.Per comparing resulting bundles built with S... Read more

0
votes
Won't Fix

[Gameplay Ingredients] [Lost Crypt Demo] null texture passed to GUI.Draw...

Asset Store Tools

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Feb 26, 2020

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Version/s: 2019.3.3f1

[2D] [Lost Crypt Demo] null texture passed to GUI.DrawTexture warning when opening demo Steps to Repro:1. Download the Lost Crypt De... Read more

0
votes
Fixed

[Scene View] Tolerance property slider doesn't work in PBR validation se...

Scene/Game View

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Feb 26, 2020

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Version/s: 2020.1.0a24, 2020.1.0a25

Unable to drag Hue Tolerance and Saturation Tolerance Slider In PBR validation settings window. Steps to repro:1. Create a New Proje... Read more

0
votes
Fixed

[UIElements] Selected item in resized ListView UIElement with scrollbar ...

Package: UIElements

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Feb 13, 2020

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Version/s: 0.10.1

How to reproduce:1. Open attached project "ListView.zip" and scene "SampleScene"2. In Assets window, open "ListViewNavigation.cs"3. ... Read more

0
votes
Fixed

"Entering Playmode with Reload Domain disabled" log appears when Configu...

Scene/Game View

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Feb 26, 2020

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Version/s: 2018.3.0a1, 2019.3, 2020.2

How to reproduce:1. Create a new project2. Edit > Project Settings > Editor3. Enable "Enter Play Mode Options (Experimental)4.... Read more

0
votes
By Design

2D Sprite movement handles can be clipped by the camera

Scene/Game View

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Feb 26, 2020

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Version/s: 2019.3.3f1, 2020.1.0a25

2D sprites handles can appear clipped in the scene view and can disappear. Steps to reproduce- Create a new empty scene- Create a ne... Read more

0
votes
Fixed

[HDRP][D3D12 / DXR] Editor crashes when using ProBuilder in Vertex Edit ...

Package: Scriptable Render Pipeline HD

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Jan 20, 2020

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Version/s: 7.0.1 - 9.0.0-preview.0

How to reproduce:1. Open the attached project named "Case_1213285"2. Open the SampleScene3. Open the ProBuilder window4. Switch to V... Read more

0
votes
Fixed

Editor crashes on ConstantBuffersD3D11Base::SetBuiltinCBConstant when cr...

Graphics - General

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Feb 20, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

How to reproduce:1. Open the user's attached project "PaintingSim.zip"2. Open Project window and right-click on an empty space3. Sel... Read more

0
votes
Fixed

[InputSystem][Editor] Generated C# file is not checked out when overwriting

Package: Input System

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Feb 26, 2020

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Version/s: 1.0.0-preview.2

When using Perforce or PlasticSCM for version control, assets must be checked out for write access. The importer currently just goes... Read more

1
votes
Fixed

[Mac] Right-clicking assets in the Hierarchy and Project window does not...

Scene Hierarchy

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Feb 26, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0a25, 2020.2

How to reproduce:1. Create a new project and open it2. In the Hierarchy, right-click the default Main Camera object3. Observe that i... Read more

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